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Vampires
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Vampires
are mythical or folkloric creatures, typically held to be the
re-animated corpses of human beings and said to subsist on
human and/or animal blood (hematophagy), often having
unnatural powers, heightened bodily functions, and/or the
ability to physically transform. Some cultures have myths of
non-human vampires, such as demons or animals like bats, dogs,
and spiders. Vampires are often described as having a variety
of additional powers and character traits, extremely variable
in different traditions, and are a frequent subject of
folklore, cinema, and contemporary fiction.
Vampirism is the
practice of drinking blood from a person/animal. Vampires are
said to mainly bite the victim's neck, extracting the blood
from the carotid artery. In folklore and popular culture, the
term generally refers to a belief that one can gain
supernatural powers by drinking human blood. The historical
practice of vampirism can generally be considered a more
specific and less commonly occurring form of cannibalism. The
consumption of another's blood (and/or flesh) has been used as
a tactic of psychological warfare intended to terrorize the
enemy, and it can be used to reflect various spiritual
beliefs.
In zoology and botany, the
term vampirism is used to refer to leeches, mosquitos,
mistletoe, vampire bats, and other organisms that prey upon
the bodily fluids of other creatures. This term also applies
to mythic animals of the same nature, including the
chupacabra. |
- Traits of vampires
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- Vampires, being already
dead, do not need most normal things required for human
life, such as oxygen. They often have a pale (for vampires
from literature and cinema) or ruddy (for those from
folklore) appearance, and are cool to the touch from the
perspective of humans.
- Vampires are sometimes
considered to be shape-shifters, though this feature is
more commonly present in fiction than in the original
folklore.
- Some vampires can fly.
Sometimes this power is supernatural, other times it is
connected to the vampire's ability to turn into flying
creatures (e.g., bats, owls, flies) or into lightweight
forms (e.g. straw, dust, smoke) and then create winds as a
means of propulsion.
- Vampires typically cast
no shadow and have no reflection. This mythical power is
largely confined to European vampiric myths and may be
tied to folklore regarding the vampire's lack of a soul.
In modern fiction, this may extend to the idea that
vampires cannot be photographed.
- Some tradititions hold
that a vampire cannot enter a house unless he or she is
invited in. This concept has been referenced throughout
the history of vampire fiction (from Samuel Taylor
Coleridge's poem Christabel, through Bram
Stoker's novel Dracula to Stephen King's novel Salem's
Lot, and even Buffy the Vampire Slayer). Generally,
however, a vampire can come and go at will after being
invited once.
- Vampire powers are often
limited during the day or in daylight. In some cases
sunlight may burn or kill vampires, or they may be
comatose during the day.
- Vampires may be reluctant
to enter or cross bodies of water, particularly running
water.
- Some tales maintain that
vampires must return to their native soil before sunrise
to take their rest safely. Others place native soil in
their coffins, especially if they have relocated. Still
other vampire stories such as Le Fanu's "Carmilla"
maintain that vampires must return to their coffins, but
sleep in several inches of blood as opposed to soil.
- Vampires in some tales
have very specific dietary requirements while others do
not. However, most tales of the undead feature vampires
that cannot eat (or at least cannot gain nourishment from)
normal human food. In most cases they sustain themselves
by sucking living people's blood or life force ; this
seems to be a requirement for their continued existence
regardless of whether they are able to absorb other food
and drink, or gain anything from such.
- Werewolves are sometimes
held to become vampires after death, and vampires are
frequently held to have the ability to transform
themselves into wolves.
- Apotropaics, or objects
intended to ward off vampires, include garlic, a branch of
wild rose, and all things sacred (e.g., holy water, a
crucifix, a rosary, or sacred objects from other faiths).
This weakness on the part of the vampire varies depending
on the tale. Garlic is confined mostly to European vampire
legends. In myths of other regions, other plants of holy
or mythical properties sometimes have similar effects.
Holy water and other holy symbols depend upon the culture.
In Eastern vampiric myths, vampires are often similarly
warded by holy devices such as Shintō seals.
- There are three main ways
to destroy a typical European vampire: a consecrated
bullet, a wooden stake through the heart where two roads
meet, or decapitation. This includes other means of death
that effectively removes a vampire's head, such as
incinerating the body completely.
- Old folklore from Eastern
Europe suggests that many vampires suffered from a form of
Obsessive Compulsive Disorder, being fascinated with
counting. Millet or poppy seeds were placed on the ground
at the gravesite of a presumed vampire, in order to keep
the vampire occupied all night counting. Chinese myths
about vampires also state that if a vampire comes across a
sack of rice, s/he will have to count all of the grains.
Aside from the Muppet character of Count von Count on
television's Sesame Street and a fifth season episode of
the X-Files titled Bad Blood, this characteristic seems to
have largely disappeared from popular culture.
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Philip
Burne-Jones The Vampire, 1897
Vampire,
1897 |
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Count
Orlock
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